Ubuntu

  1. Install dependencies

  1. Build enet

  1. Build the binaries

Windows

  1. Open the Icecube project file

  1. Select the type of build (Debug, Release, or Profile), then build the project

macOS

There isn't an Xcode project yet, but you can create one with the following advice.

  1. Install SDL frameworks or install SDL from homebrew

  1. Add all source files in src, enet, and 3rdparty

  2. Configure header search paths and framework search paths

  3. Add macOS inbox frameworks to the project

  1. Build with Xcode (there's no need to use the Makefile)

See also

BuildStepsforDependencies